

Something definitely worth looking at, although it might add more complexity. Worth experimenting with the idea though.
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‣ Learning App: https://greenants.github.io/HSK-3.0-Study-Game/
‣ An Abstract Board Game: https://github.com/GreenAnts/Amalgam_Webgame
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Something definitely worth looking at, although it might add more complexity. Worth experimenting with the idea though.


The rules page on the main website is placeholder text - for the actual rules you need to watch the video or read the rules documents linked above. Planning to set up the main website rules page with more of a “tutorial” walkthrough type of experience, or animated gifs - just haven’t gotten to it yet.


Thanks! I cross posted :)


Yeah, it does take a bit of movement to set up, and I’ve tohed with the idea of drinking down some space, but as you learn to chain nexus movement (pearl and amber pieces together) as well as swaps and jade launches, movement can be sped up quite a bit. Also, with the range of the abilities it can get a bit too cramped (although of course ranges could be reduced)
Mostly what I’m getting at, is that I need more okay testing from experienced playtesters (that actually have gotten fairly decent at the game) to make an accurate decision if a smaller board would be a good idea or not.
Thanks for trying it out and the feedback though :) I really appreciate it! If you have any more feedback, I’d love to hear it!
Fair enough - and yeah I’m going based off of what I’ve heard, not from personal experience, so I could definitely be wrong. But yeah, I’m sure it is largely location dependent as well as a lot of other factors as well.
I know it’s just a meme, and I don’t want to be “that guy” but van life isn’t actually as affordable as it’s often made out to seem. Lots of hidden costs to take into account like where you can park and etc.
Pretty cool! Be neat to see how it can be used in application