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Joined 3 years ago
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Cake day: September 3rd, 2023

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  • I don’t really mind games with a lot of narrative, I have a few even on Switch 1/2. But they have to be written well.

    I wouldn’t consider Fortune’s Weave an attempt at being “serious”, it’s par for the course for a FE game, and it even has the annoying silly characterization of Awakening and later games (not Awakening stupid, but close at times). It’s just way too much dialogue, and with terribly clumsy exposition.

    By the way, which story did you start with ? I took Leda’s, I am kind of worried they all begin like that.




  • You’re right, my client makes it a bit hard to see where comments begin and end, and I got confused with all the separators.

    I’d say the game is “already” kind of growing on me. Now there are more real battles on the map, with some variety, a few secondary quests (not many yet) and a few times I even went unprepared on some stuff and had to back down and rethink my strat.

    But I’m 30 hours in, I am still not a huge fan of the map mechanics and I still hate the dungeons and their bastardized combat system (fortunately they seem mostly inconsequential, you have to look for them, and chapters end with real battles). That’s why I say it’s a very hard game to recommend, even if it seems to get better I don’t think that game respects the player’s time. Especially not at the beginning.