• LostWanderer@lemmynsfw.com
    link
    fedilink
    English
    arrow-up
    1
    ·
    2 days ago

    ROFL I never buy AAA games unless they are on sale, as they often come out broken and in need of patches…Any AAA games studio that hope for this are on a no-buy list by default. This is their way of saying they don’t want money for already mediocre offerings, they can have less sales as a result of being bitten by the greed goblin. I hope it hurts the bonuses of all those sleazy CEOs.

  • dinckel@lemmy.world
    link
    fedilink
    English
    arrow-up
    1
    ·
    4 months ago

    It might inspire me to continue not wasting my money, and buying everything on sale, if it’s worth it at all

  • aggelalex@lemmy.world
    link
    fedilink
    English
    arrow-up
    1
    ·
    edit-2
    4 months ago

    AAA games can go suck my cock and balls. I’m not playing games anymore. I got no time. No energy. No money.

    • darthsid@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      4 months ago

      What? Don’t you want to make it your second job? The live service game experience? /s

  • Pika@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    1
    ·
    4 months ago

    Just a reminder that no one’s forcing you to spend $100 on the game. If enough people refuse to do so the base cost of the game will go down again. Icarus is my most recent for example, I’ve had it on my wish list for almost a year and a half now, because I wasn’t willing to spend $35 on what that game provided. It’s currently on sale on Steam for $9.

    God of War 2018 is currently $20 on PSN

    I got Elden ring for $30 a few months back despite the fact that it’s still selling full price at 60.

    If y’all are patient and wait they stopped making money on the game which means that they lower the cost to try to incentivize people to buy it.

    Plus the first year of sale of a game is The Game’s most important release window, because companies generally will use the first year to decide how popular it was. If enough people refuse to buy the game at their original price point it will destroy their sales metric for the first year which will make it harder on the studio to justify to their parent company that it’s worth making another game, which means that they’re more incentivized to lower the base cost of the game within the first year of launch.

    The rate of this is significantly slowed down if everyone is just like oh okay I guess it’s $100 now and then buys it anyway, have patience and hold out, especially a game like GTA 6 where they’re going to gain more money off microtransactions then people actually buying the game. Honestly GTA 6 probably should have just been sold as a free to play because they operate like one