B0NK3RS@lazysoci.al to Patient Gamers@sh.itjust.works · 1 month agoBlack & White at 25: how Lionhead's hairbrained, stoner-powered game design became the harbinger of modern AIwww.eurogamer.netexternal-linkmessage-square6linkfedilinkarrow-up172arrow-down16file-textcross-posted to: [email protected]
arrow-up166arrow-down1external-linkBlack & White at 25: how Lionhead's hairbrained, stoner-powered game design became the harbinger of modern AIwww.eurogamer.netB0NK3RS@lazysoci.al to Patient Gamers@sh.itjust.works · 1 month agomessage-square6linkfedilinkfile-textcross-posted to: [email protected]
Peter Molyneux, Google DeepMind’s Richard Evans, and more on the making and legacy of Black & White as it turns 25.
minus-squarekibiz0r@midwest.sociallinkfedilinkEnglisharrow-up8·1 month ago became the harbinger of modern AI Referring to how its IP ownership somehow created the worst of all possible worlds?
Referring to how its IP ownership somehow created the worst of all possible worlds?