The Picard Maneuver@lemmy.world to RetroGaming@lemmy.worldEnglish · 2 days agoModern consoles could neverlemmy.worldimagemessage-square31linkfedilinkarrow-up1419arrow-down12
arrow-up1417arrow-down1imageModern consoles could neverlemmy.worldThe Picard Maneuver@lemmy.world to RetroGaming@lemmy.worldEnglish · 2 days agomessage-square31linkfedilink
minus-squareGodort@lemmy.calinkfedilinkEnglisharrow-up45·2 days ago there were more powerful chips on the fucking cartridges than in the base system The SA-1chip is an insane thing to exist. Some engineer(presumably on a coke binge): What if we just took the whole SNES CPU and put a second one in the cartridge. Mad scientist: Make the one in the cartridge run 4 times faster.
minus-squareAeronMelon@lemmy.worldlinkfedilinkEnglisharrow-up8arrow-down1·2 days agoI didn’t know Xzibit worked for Nintendo. All I remember was that there were zero Game Genie codes for Super Mario RPG because that cart used so much custom hardware the Game Genie didn’t know how to interface with it.
minus-squareRob T Firefly@lemmy.worldlinkfedilinkEnglisharrow-up5·2 days agohttps://gamegenie.codes/snes/super-mario-rpg-legend-of-the-seven-stars/
The SA-1chip is an insane thing to exist.
Some engineer(presumably on a coke binge): What if we just took the whole SNES CPU and put a second one in the cartridge.
Mad scientist: Make the one in the cartridge run 4 times faster.
I didn’t know Xzibit worked for Nintendo.
All I remember was that there were zero Game Genie codes for Super Mario RPG because that cart used so much custom hardware the Game Genie didn’t know how to interface with it.
https://gamegenie.codes/snes/super-mario-rpg-legend-of-the-seven-stars/