Today’s game is Twilight Princess. Specifically the new Dusk port that came out. I’ve had a rocky relationship with Twilight Princess in the past. I’m not a fan of how some of the human characters look (and by that I mean the “Tim Burton-esque” look I hear people praise it for) and I’m also not a fan of how long it takes to get started. These are not to say I think it’s a bad game. Far from it. But from a personal perspective I am not a fan.

What do I like though? I like the way the world looks. Especially the twilight sections. They have this nice copper ish and warm lighting that’s gorgeous on the models.

And the water? God it looks amazing. It’s like a perfect sequel to what I loved about Ocarina of Times water. The sound, color, and texture are all amazing. I think I could be water boarded with this water and be happy about it.

While we’re on the subject of this water, I want to talk more about its location (Hyrule Field). This one I feel like is a complaint. But there’s some places in this game that feel almost empty in a way? Like just vast spaces with a little bit too much space. Sometimes I feel like an ant. Maybe I’m used to Ocarina of Time’s Hyrule Field, but this feels bleak and maze like by comparison.

I do like how the Mail Man hums the item get Jingle though. That got a laugh out of me.

Ultimately I have some things I like about this game, others not so much. I’m determined to see it through this time though compared to all my other runs. So we’ll see if I follow through.

  • 007Ace@lemmy.ca
    link
    fedilink
    English
    arrow-up
    2
    ·
    4 hours ago

    Im doing the same on my steam deck. I wish there was a way to make the HUD/UI elements smaller. They do take a lot of real estate on the screen. And Dusk’s bloom is better than the original, but still very powerful!

    Overall I am still enjoying! Play on!

    • MyNameIsAtticus@lemmy.worldOP
      link
      fedilink
      English
      arrow-up
      1
      ·
      2 hours ago

      I think I have a copy of Doom 2 for the switch I’m considering, but also I have a personal stigma whenever I do Switch games. Something about it makes me feel dirty lmao

  • ramble81@lemmy.zip
    link
    fedilink
    English
    arrow-up
    3
    ·
    7 hours ago

    TP is by far my favorite LoZ (and I started with the first one on the NES). If you ever replay it, Dusk is absolutely amazing. Bloom control, 16:9 support, graphics upscaling that looks amazing and runs silky smooth. They really did a great job with it.

    • MyNameIsAtticus@lemmy.worldOP
      link
      fedilink
      English
      arrow-up
      1
      ·
      2 hours ago

      I’ve been playing with the graphics, I almost left it on 16:9, but decided to play more akin to an OH experience so I can appreciate it in its natural state before playing with all the fancy stuff

  • steel_for_humans@piefed.social
    link
    fedilink
    English
    arrow-up
    6
    ·
    11 hours ago

    This was my first Zelda game. I didn’t read any reviews, I just played it. Afterwards I learned that not everybody loves it, but I do. Being the first, I guess it will always be the best Zelda game to me. I… don’t like BotW. I spent a few dozen hours in it over the past few years and have not finished it. I prefer the traditional structure of Zelda games.

    • criss_cross@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      56 minutes ago

      It’s funny since when it came out it had rave reviews. GameStop (when it was still good) got flamed for giving it a mere 8.7 / 10.

      Skyward sword was even more critically received and that’s the one everyone says is the worst.

      I personally have a soft spot for TP even though the 3-5 hour intro sucks.

    • MyNameIsAtticus@lemmy.worldOP
      link
      fedilink
      English
      arrow-up
      1
      ·
      2 hours ago

      I really want to learn to love it, at the very least though I can respect it and what it does. So if I get through it and still don’t like it I’ll settle for that.

      As for BoTW, I’m with you. On its own I like it, but compared to traditional Zelda games I think I prefer the OG stuff far more. There’s just too much to do and it feels a bit too open if that makes sense

    • CapOnBackwards@fedinsfw.app
      link
      fedilink
      English
      arrow-up
      4
      ·
      9 hours ago

      I agree about BOTW and TOTK. I think they could of been great games without being Zelda, but to me, Zelda should always follow the same pattern and flow that I’m used to. I can understand the praise they get, but again it just doesn’t feel like Zelda to me

  • neon_nova@lemmy.dbzer0.com
    link
    fedilink
    English
    arrow-up
    6
    ·
    11 hours ago

    The wind up to get started kills me each time.

    I’m very much not a fan of this art style. In fact, I kind of hate it.

    The combat also feels a bit off to me as well, not really sure what it is about it. I’m guessing it is due to being optimized for Wiimotes or something.

    • MyNameIsAtticus@lemmy.worldOP
      link
      fedilink
      English
      arrow-up
      1
      ·
      3 hours ago

      It’s the same complaint I have about Wind Waker too. I’m so used to OoT just going “Here’s a sword, and some money to buy a shield. Now get in the tree and get the fuck out”, so it’s hard for me not to compare them. Usually the first playthrough I can get over it, but if I lose the save and have to restart? That’s where the challenge is.

      Also, yeah, I’m with you on the art style. Landscape I love, and the same with Link’s. But like everything else I just can’t get behind.

  • Auster@thebrainbin.org
    link
    fedilink
    arrow-up
    3
    ·
    11 hours ago

    If you don’t like overly long and slow starts, beware Final Fantasy X e.e"

    On these graphics, I’d been playing some GameCube games recently, and it feels like a trend for this console, to go overboard with lighting, excessive amount of details in the scenary, pastel colors when possible, and an almost otherworldly overall feel.

    Even Eternal Arcadia Legends, which is a remaster, not even an original GC IP, gets a bit of this treatment. "<.<

    • MyNameIsAtticus@lemmy.worldOP
      link
      fedilink
      English
      arrow-up
      1
      ·
      3 hours ago

      Usually the first play through aren’t bad with long starts, but I still loathe them. But I’ll keep that in mind because I think Final Fantasy X is one of the FF games I wanted to try.

      I almost wonder for the graphics if it’s because they got all these new processing power. N64 to GameCube was a pretty major jump, so I wouldn’t be surprised if it took them a while longer than a generation how too really make it look good

      • Auster@thebrainbin.org
        link
        fedilink
        arrow-up
        2
        ·
        2 hours ago

        Iirc, FFX is a ~200h game if you go for optionals, ~80h if you focus mostly on the main story. So if the start takes maybe 3h (at least how long I go about without rushing and without challenges), the start doesn’t seem too long.

        About looking weird, could be, yeah. Apparently from the SNES to the N64 and PS1 was a major leap too, which gave all those experimental 3D games;

  • valar@lemmy.ca
    link
    fedilink
    English
    arrow-up
    2
    ·
    10 hours ago

    I always forget how insane the bloom/blur is in this game. What were they thinking?

    • ergonomic_importer@piefed.ca
      link
      fedilink
      English
      arrow-up
      2
      ·
      5 hours ago

      Dusk has its own bloom implementation but its still really far too noticeable. There was something about games from this time that went totally over the top with the bloom

      • MyNameIsAtticus@lemmy.worldOP
        link
        fedilink
        English
        arrow-up
        1
        ·
        2 hours ago

        I have it on OG while I’m playing. Is the Dusk implementation any better or is it more of a personal choice thing?