If you’re sure. It’s built for One Roll Engine, where basically stat+skill = d10s rolled for matches. The face value and count of your matched rolls both mean different things, e.g swinging a sword rolling four 2s happens early in the turn and hits pretty hard, but you got them in the leg. It’s a fun system and easy to homebrew for, but hardly anyone plays it.
… Hmm, my cloud stuff is badly incomplete. I’ll have to fire up scrivener on my old computer later this morning. Unless I’ve changed your mind lol
I would like to
If you’re sure. It’s built for One Roll Engine, where basically stat+skill = d10s rolled for matches. The face value and count of your matched rolls both mean different things, e.g swinging a sword rolling four 2s happens early in the turn and hits pretty hard, but you got them in the leg. It’s a fun system and easy to homebrew for, but hardly anyone plays it.
… Hmm, my cloud stuff is badly incomplete. I’ll have to fire up scrivener on my old computer later this morning. Unless I’ve changed your mind lol