inclementimmigrant@lemmy.world to Games@lemmy.worldEnglish · 3 days agoIndie Dev Says Game Refunded 55,000 Times Via Steam Loopholekotaku.comexternal-linkmessage-square45linkfedilinkarrow-up192arrow-down19
arrow-up183arrow-down1external-linkIndie Dev Says Game Refunded 55,000 Times Via Steam Loopholekotaku.cominclementimmigrant@lemmy.world to Games@lemmy.worldEnglish · 3 days agomessage-square45linkfedilink
minus-squaregedfromgont@piefed.calinkfedilinkEnglisharrow-up2arrow-down7·3 days agoNo. It is not at all like that. One is food the other is entertainment.
minus-squareSkunkWorkz@lemmy.worldlinkfedilinkEnglisharrow-up7·3 days agoOkay it’s like watching a movie at the cinema and finishing it and then demanding a refund because it was only 2 hours. No theater give refunds to people who have finished watching the entire movie.
minus-squarebunnyBoy@pawb.sociallinkfedilinkEnglisharrow-up1·2 days agoAs someone who used to work at a movie theater, you’d be surprised how many people ask for a refund after the movie’s over
minus-squarehuey_m@reddthat.comlinkfedilinkEnglisharrow-up7arrow-down1·3 days agoHow is the principle different? You paid for the product. You used the product. You didn’t dislike the product so much that you didn’t finish it. Seems pretty analogous to me. Things being different doesn’t automatically make them incomparable, this is literally how all analogies work.
No. It is not at all like that. One is food the other is entertainment.
Okay it’s like watching a movie at the cinema and finishing it and then demanding a refund because it was only 2 hours.
No theater give refunds to people who have finished watching the entire movie.
As someone who used to work at a movie theater, you’d be surprised how many people ask for a refund after the movie’s over
How is the principle different?
You paid for the product. You used the product. You didn’t dislike the product so much that you didn’t finish it. Seems pretty analogous to me.
Things being different doesn’t automatically make them incomparable, this is literally how all analogies work.