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3 years agoUltimately, the world is not a grid. So while grids may be great for pure strategy games like XCom (and I really enjoyed XCom, not knocking it at all), I think a lot of people would say that for more story-focused games like RPGs, they break the immersion. Thus, BG3 (which I’m also really enjoying) does not use one. Neither do any of the party-based RPGs that I can think of off the top of my head. For me personally, it depends on the game. I am perfectly happy without one in BG3. But I enjoyed having one for XCom, and more recently for Warhammer 40k Mechanicus. I would offer that as a suggestion if you are looking for a gridded turn-based strategy game.
Elden Ring. I’ve never really played a souls game, and it looks really great.
Not a lot of joy this year, got laid off last year and now find myself in a job where I’m making less and commuting more, but there were a couple of bright spots. I’ve been running a D&D game set in Mythic Greece, and it’s been the best TTRPG I’ve run or played in years - my players have been absolutely loving it. Plus, I recently spoke to a retirement advisor and found that I’m in very good shape to retire in 10 years, and that makes me very happy.
Thanks for doing this. Happy Holidays!