

That I have no problem with. You had to do that in the classic Doom too. After all, certain weapons worked better with certain enemies.
Thanks! I’ll buy it and try it out!
That I have no problem with. You had to do that in the classic Doom too. After all, certain weapons worked better with certain enemies.
Thanks! I’ll buy it and try it out!
Oh cool.
Yeah, in Eternal, it seemed that once I got past the first few areas, if I didn’t do glory kills, I’d be, within seconds, nearly dead and almost completely out of ammo (if not out of ammo).
You’re saying Doom 2016 isn’t like that?
Like, don’t get me wrong, glory kills are awesome, but I feel they should be optional flairs to spice up gameplay, not a required function just to progress. That’s what bothered me. It effectively locked out of the game (a Doom game no less) anyone who didn’t like the glory kill mechanic. Personally, as a long-time fan of the franchise, that felt kinda cheap.
So, that’s cool. In any case, yeah, I was just going by what it said on the page. I don’t own the game, so I couldn’t check.
How much harder?
I just don’t like the anxiety that comes with constantly being low health and low ammo that happened the last time I tried Doom Eternal. (Admittedly, I’ve never played Doom 2016.)
Just be aware people that–and this should surprise no one as these features are largely online nowadays (sadly no LAN here :C )—but...
That being said, I personally won’t be buying this. Not because the game is poorly made or anything (it’s Doom–'nuff said); I’m just not really into the whole glory kill thing. Don’t like it.
No shade to anyone who does; that’s just my opinion.
Ohhh you know that makes sense. So, basically, what you’re saying is this?
[Files] = [Files]
[Compressed Archive] = [Files] + [Archive Metadata]
Why does it get bigger? I’ve wondered that for a while now.
I would think that compressing something that’s already compressed would still compress it further but at diminishing returns.
I will do that. Thank you. :)