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Joined 4 months ago
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Cake day: February 4th, 2026

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  • Dang!! That’s some time! I’m still playing through the main campaign (once I finish a level I replay it 3-4 times), I’m super excited to try out all the extra challenges & Freelancer mode. Honestly the story has pulled me in more than I expected, it’s really well told.

    I actually started with Hitman 2 back in 2020, but only put a lot of time in Miami. My current favorite levels are: Sapienza (just gorgeous), Miami, Sgail, Dubai, Berlin, & now Chongqing. I love playing with no hints, it’s super satisfying figuring out how to navigate the level myself. Shame the game leaves mission stories with full guidance unless you change it - feels way too on-rails.


  • Hitman World of Assassination! I put off playing it because the purchase model was so fucking confusing, but now that I got it I’m having a blast! These games have some of the best level design I’ve ever seen, the way IOI integrates story with natural progression through the level is incredible to see. I’ve never seen a level like Sgail where a player must choose between either climbing the physical structure of the level, or climbing the social ladder through disguises that grant you increasing influence.

    I’m on the Chongqing level, and the neon lights look absolutely gorgeous.



  • What gets lost in the ending discourse of 3 is how the entire game acts as endings to various character arcs and subplots among the trilogy. Some conclusions are utterly spectacular, while others like the ending of the game - can disappoint. Though I will say the Extended Cut fixed a lot of issues fans had with the original “choose a color” ending, and like I said above I was pretty happy with the ending mods I installed.

    Some mods like the Diversification Project are great for a first playthrough, while others like the Risky Suicide Mission definitely aren’t. The vanilla experience is great on its own but mods can help fill out the universe where the dev team was too crunched or forgot to work on.