

This is what I’m talking about. There’s a pause when you take hits. It reminds me of how Zelda games makes combat feel in the 3D titles.


This is what I’m talking about. There’s a pause when you take hits. It reminds me of how Zelda games makes combat feel in the 3D titles.


I put about 10 hours into the game. I think the way hits and getting hit feels. It’s been a while but doesn’t the screen pause slightly when it happens?
I know people complain about the difficulty but I was fine with what I experienced in it. I grew up in the 80s playing the original Mega Man games hahaha.


Hollow Knight. I know the new game is coming out tomorrow (?) but I just couldn’t get into the way the game feels. I love Metroidvanias but something about Hollow Knight and it’s gameplay just didn’t make me come back for more.


I saw a report talking about if there’s a “song of the summer” this year. A lot of people said there isn’t because more than ever we’re siloed to our own music library/playlists.
Personally, I spend a few hours a week actually looking for new artists to listen to. There’s so much music out there just waiting to be discovered.


Danger from Secret of Mana / Seiken Densetsu 2. I love me some boss battle music!


I’ve always dreamt of creating music for video games. Ended up becoming a developer but still dabble with music here and there.
I’ve been trying to wrap up Trails Of Cold Steel III. I think I’m 80 hours in and near the last chapter.