

Snes carts were $20-60 not including license fees without the game. They also had a 100% markup at retail. Small 8GB switch carts are about $10 with $12, including licensing, and have a 40% markup. The take home for a publisher was $2-5 for snes and should be $18 for a switch game on the small cart on $60 at retail. Digital take home is $40. Comparing the take home price for the consumer is disingenuous. It is especially bad when we are not comparing to Gameboy and includes optical media when it is essentially free with the box.
The publishers are getting a minimum 9x more take home now on the expensive switch carts and licensing. Thr wiiu and ps4 were more like 11-12x with the ps5 and digital switch games even more. Those far outback inflation and even outback the increase in dev costs most of the time.
Weed is no “addictive”, but it can be habit forming. Addiction is very specific and we don’t typically use it correctly in day day speech. You won’t have physical withdrawal symptoms like opioid, alcohol, or caffeine.
I would love see a study on lo g term effects. We won’t due to ethics. So far every study is either users have no long term side effects but it can make existing problems worse, or weed makes you try hard drugs and we should all know that is not real.