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Joined 2 years ago
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Cake day: June 24th, 2023

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  • Not sure if you’re using a desktop or laptop (unclear if you’re doing DJ stuff for mixing privately or gigging on the road), but hardware passthrough through something like SR-IOV would make latency a non-issue.

    However, I get what you’re saying. I was more thinking of the “I want to run this on a legacy operating system for as long as I can” aspect of things. Eliminating the concern of the hardware no longer supporting a more modern operating system was what I was trying to get at. Sorry if that didn’t come through.






  • Linux gives processes a chance to gracefully close. However, it also will absolutely NOT allow a process to hang up the shutdown or restart procedure after a point. If you’re using systemd (which there is a good chance you are), it’ll count down. If the process hasn’t stopped in the time allotted, it gets Old Yellered.








  • Valve made a compatibility layer for the Steam Deck and Linux called Proton. It uses a lot of technologies, including WINE, dxvk, and more to make Windows games run well on Linux. It basically takes Windows API calls and translates them to Linux with little to no performance penalty.

    Steam also has native builds for Windows, macOS, ChromeOS, and Linux now, so you can just install it. Most Linux distros have Steam right in their software manager now.

    Typically, unless the game has blocked Linux with something like kernel-level anticheat, it’ll “just work” on Linux now. There is a community database called ProtonDB that has a list of games and how well they do or don’t work.

    Hope this helps and feel free to ask any questions.