minus-squareplasticcheese@lemmy.onetoGames@sh.itjust.works•Satisfactory's developers had no idea how popular its 1.0 launch was going to be: 'We try not to focus too much on that stuff and just make it as big as we possibly can'linkfedilinkEnglisharrow-up1·7 months agoI read this as Seven of Nine linkfedilink
I read this as Seven of Nine