👽Dropped at birth from space to earth👽

👽pup/it/she👽

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Joined 2 years ago
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Cake day: June 20th, 2023

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  • You have literally no idea what you’re talking about:

    Game Porting Toolkit is Apple’s new translation layer released on 6th June, 2023. Game Porting Toolkit (GPTK) combines Wine with Apple’s own D3DMetal which supports DirectX 11 and 12. This is a less user-friendly method of installing Windows games on Apple Silicon Macs compared to CrossOver or Parallels, however it unlocks the ability to play many DirectX 12 games. A lot more games work using GPTK, however, games that use anti-cheat or aggressive DRMs generally don’t work.

    Source.

    Not only has Apple well and truly released that, but Codeweavers also develops a compatibility program based off WINE called Crossover.

    Edit: You’re also massively wrong about DirectX on Linux, DXVK and VKD3D both work to run various versions of it on Linux. Did you think WINE/Proton only works for OpenGL/Vulkan Windows games?



  • They created the Game Porting Toolkit a while ago that basically mimics WINE but via Rosetta 2 (their x86>ARM translation layer). I just don’t think a lot of devs have taken them up on it and for some ridiculous Apple reasons they don’t let consumers just try games.

    Also absolutely no idea what you’re talking about with Linux on ARM. The RaspberryPi has existed for ~15 years at this point, the platform is far more mature than Windows on ARM and rivals macOS for support. ARM isn’t a monolith though, like amd64 is. So, thanks to a lack of working with Linux devs, the Snapdragon Elite X isn’t particularly well supported yet. This is also why Asahi isn’t actually a super fair comparison, because Apple doesn’t release anything so it’s had to fully reverse engineer everything that a CPU/GPU does.



  • I really, really wouldn’t trust this website. I found a glaring error in it, and then an even more glaring one in the article it links about the rumoured Valve standalone VR headset:

    Curiously, this newer SoC features two fewer cores than the older ones (6 vs. 8) but architectural improvements will help plug this gap.

    It’s not too surprising considering McVicker states it’ll run on an ARM-based CPU, much like Deck. With a lower power draw, this ought to keep battery life reasonable where a traditional x86 variant would drain it in minutes. The trade-off is that computational output isn’t quite on par with your usual desktop CPU, unless you’re talking about Apple’s M Series specifically.