nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 7 months agoSatisfactory's developers had no idea how popular its 1.0 launch was going to be: 'We try not to focus too much on that stuff and just make it as big as we possibly can'www.pcgamer.comexternal-linkmessage-square5linkfedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkSatisfactory's developers had no idea how popular its 1.0 launch was going to be: 'We try not to focus too much on that stuff and just make it as big as we possibly can'www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 7 months agomessage-square5linkfedilink
minus-squareplasticcheese@lemmy.onelinkfedilinkEnglisharrow-up1·7 months agoI read this as Seven of Nine
I read this as Seven of Nine