Randy Pitchford has continued his social media push to address complaints about the performance of the PC version of Borderlands 4, telling some disgruntled players they can get a Steam refund if they’re unhappy with the game.
Was going to say… Who is out there buying games way outside their machines’ specs? Seems pretty straightforward.
I do get a little annoyed at the folks angry at BL4 using a higher end engine. Like, it does look a lot better than previous iterations. That engine upgrade wasn’t for nothing.
There are a ton of looter shooters floating around that aren’t using the Unreal 5 engine. Just play one of those instead. Hell, go back and play BL1. I’m pretty sure that thing runs on a toaster.
UE5 can run fine on older hardware, but most devs either aren’t given the time to properly optimize or don’t give a fuck about it and would rather rely on upscaling and frame gen tech.
Sorry but when in the world is that even remotely acceptable that you consider last Gen was outside machine specs when the developers said sure two generations ago is perfectly fine, which btw, holy crap it’s not.
I have a 3090 in a 7800x3d box with 64 gb ram and I had to drop from 7680x2160 to 3840x1080 to get decent framerates. I get better performance in Star Citizen. After a few CTD’s I just went ahead and got a refund.
There’s a difference between a game being way outside of your specs because it’s graphically very advanced and your hardware is old, and a game just being unoptimized slop that expects its users to deal with by throwing higher specs at a fixable problem.
I have a brand new 5070ti that can play all kinds of UE5 games with much better graphics than BL4 at 4k resolution with ray tracing at a decent frame rate without relying on frame gen. And I’m in the top few percentiles here.
Was going to say… Who is out there buying games way outside their machines’ specs? Seems pretty straightforward.
I do get a little annoyed at the folks angry at BL4 using a higher end engine. Like, it does look a lot better than previous iterations. That engine upgrade wasn’t for nothing.
There are a ton of looter shooters floating around that aren’t using the Unreal 5 engine. Just play one of those instead. Hell, go back and play BL1. I’m pretty sure that thing runs on a toaster.
UE5 can run fine on older hardware, but most devs either aren’t given the time to properly optimize or don’t give a fuck about it and would rather rely on upscaling and frame gen tech.
This game goes into the twenties on a freaking 4070 at 1440 on high settings and doesn’t even get 60 at medium settings
Now let’s take a look at the “recommended specs” Randy put out there
Sorry but when in the world is that even remotely acceptable that you consider last Gen was outside machine specs when the developers said sure two generations ago is perfectly fine, which btw, holy crap it’s not.
I have a 3090 in a 7800x3d box with 64 gb ram and I had to drop from 7680x2160 to 3840x1080 to get decent framerates. I get better performance in Star Citizen. After a few CTD’s I just went ahead and got a refund.
There’s a difference between a game being way outside of your specs because it’s graphically very advanced and your hardware is old, and a game just being unoptimized slop that expects its users to deal with by throwing higher specs at a fixable problem.
I have a brand new 5070ti that can play all kinds of UE5 games with much better graphics than BL4 at 4k resolution with ray tracing at a decent frame rate without relying on frame gen. And I’m in the top few percentiles here.