Trope or not, gods just end up being a common target for games about heroes escalating in power while fighting increasingly world-destroying consequences.
So, for each post, name a game and describe it, with the assumption being that every description automatically ends with the phrase:
“…and then it ends with you fighting a god.”
The Talos Principle.
Morrowind
How can you kill a god? What a grand and intoxicating innocence.
Most of the Dark Souls are like that, ain’t they? I’m too weak sauce to ever reach those levels, though. Black Myth Wukong has you starting Heaven’s entire army, so I guess that qualifies too (I’m assuming you end up fighting a god at the end, but again, I’m not worthy)
Monkey canonically kicks all the gods’ asses, but then loses to Buddha, who is not a god. That’s because instead of using force, Buddha preys on Monkey’s ego by giving him an unwinnable bet. And THEN Buddha drops a mountain on him.
Hollow Knight is a game where you start out as a little bug discovering a bug’s nest. Then you unlock some secrets, find the secret true final boss, and next thing you know, it ends with you fighting a god.

