RSS Bot@lemmy.bestiver.seMB to Hacker News@lemmy.bestiver.seEnglish · 1 month agoIs Particle Physics Dead, Dying, or Just Hard?www.quantamagazine.orgexternal-linkmessage-square6linkfedilinkarrow-up116arrow-down14file-text
arrow-up112arrow-down1external-linkIs Particle Physics Dead, Dying, or Just Hard?www.quantamagazine.orgRSS Bot@lemmy.bestiver.seMB to Hacker News@lemmy.bestiver.seEnglish · 1 month agomessage-square6linkfedilinkfile-text
minus-squareJeeBaiChow@lemmy.worldlinkfedilinkEnglisharrow-up1arrow-down2·1 month agoI feel packaged libraries make it easy to get the effect, but normal devs no longer know how the underlying models work anymore, and so ganes are starting to look generic.
minus-squarekybean@pawb.sociallinkfedilinkEnglisharrow-up9·1 month agoWrong kind of particle physics, this is about the physics of subatomic particles, not video game particle engines
minus-squareJeeBaiChow@lemmy.worldlinkfedilinkEnglisharrow-up2·1 month agoUpvoted. And thanks for the correction
I feel packaged libraries make it easy to get the effect, but normal devs no longer know how the underlying models work anymore, and so ganes are starting to look generic.
Wrong kind of particle physics, this is about the physics of subatomic particles, not video game particle engines
Upvoted. And thanks for the correction