I’ve been adminning/developing for a small UO private shard for a few years now. It’s such a great platform for MORPGs, with only one M and heavy emphasis on the RP (our shard has a strict no-OOC policy).
Sadly the engine is very obviously 30 years old and it’s such a pain to develop for, even given all the community tooling that has pretty much reversed everything about it. Even though I love what’s built on it and have lots of ideas, implementing those ideas with all the technical limitations kinda sucks. One day I’m definitely going to make my own standalone spiritual successor. Yeah I know, add it to the pile, but this one would be different!
Circa 20 years ago I was interested in running an UO shard, at the time I was testing RunUO, it seemed modern at the time because C# and .NET were only a few years old :)
I see they haven’t updated the text on the website in 20 years ;)
The only drawback was the inability to port the software over to other operating systems. However projects like MONO are working extremely hard to provide a very capable .NET framework for the alternative operating systems.
Somebody should tell them about the new multiplatform .NET. Seriously though, I’m surprised that website is still online.
I used to play sooo much UO. Ah, those were the days.
I joined when Age of Shadows was released. I made a necromancer. Man, I was so young back then, I miss getting lost like that in a new thing :)
My all time favourite. On private shards though. The one called « Avalon » about 20/25 years ago was my absolute fav. I would go back in a heartbeat.
I’d very much like the dad mmo lab project to do UO next.
I want single player UO with bots controlling other PCs


