Twenty-five years ago, Microsoft entered the console market with a hulking black machine, an enormous controller and a game called Halo. What followed changed the industry in ways few could have predicted, and today, the original Xbox is finding an unlikely new home in our pockets.
The PS/2 did not come with a hard drive standard. Few ps/2 games supported the add on hard drive.
Seganet was a modem, not an ethernet port.
The famicom disk system was proprietary floppy discs, not a hard drive.
The 64DD was a proprietary floppy disc like a zip disc.
The OP frames storage, networking/online services, and a single studio’s game design decisions as revolutionary.
These were not new ideas. I never really considered Xbox as a innovative console
No the article is not. But then again you apparently read “the Xbox had an ethernet port” as “Xbox LIVE was the first online service on consoles” and thought bringing up SegaNet was a total counter.
You didn’t read the article.
"The article does make some interesting arguments about the changes, here are some excerpts:
“Without purchasing”
“Caching data and reduce load times”
Having to purchase an extra storage device that was slow and with extremely limited space is not equivalent to including a hard drive.
xbox started off as essentially a cheap PC, but limited software choices.
It was revolutionary to people who wouldn’t , or couldn’t, get a pc.
That the Xbox had an x86 CPU didn’t make it a PC. Otherwise game consoles as a category don’t exist. Because the PS3 originally could run desktop Linux, the PS4 has an x86 CPU with a PC SSD and the Switch uses an Arm CPU like Tablets.
Then you obviously never owned one.